This week we were learning how to animate using the puppet pin tool, in which Sam made this adorable dancing V can and Fanta bottle animation.
Basically the puppet pin tool is the same principle as the inverse kinematics (bone tool) in Flash, or rigging in any 3D Animation program (I use Maya myself). Creating 'joints' allows you to create a virtual skeleton of the flat image you're using in AE. Manipulating these points allows you to create the illusion of animation, sometimes looking fluid, and sometimes looking lame.
This animation I did for my Multimedia studio last year, I ended up using half puppet pin and half traditional tween animation.
Also look, we're finally learning about Motion Blur! You just click on these little circles in the timeline box here. It's almost too easy. Damn you AE.
This week we learnt about tween, and easing. Easing is the practice in animation is a term used to describe the transition between keyframes in animation.
This sketch should help clear that up. See how there's more frames at the height of the bounce of the ball
In After Effects, easing is made easy (ha.) by just right clicking the frames and adding 'Ease In' 'Ease Out' or 'Easy Ease' which adds both in and out.
We also learnt about the motion editor which can be used to make custom eases.
Then we did some exercises with animating text in AE. Including adding animators to get more interesting animations such as 'wrigglers'. Which are fun.
Here are some snippets from the tutorial class .pdf
First week we looked at tweens, and transforming, including the main ones
Position
Scale
Rotate
Opacity
Color
I didn't actually go to this week, as I already did a course on After Effects in Semester 1. This is all basic stuff. Here's some snippets from the tutorial class.