Sunday, October 28, 2012

Motion Graphic: Graphics #5

There's a part in the animation where all these items flip up from the ground. Here's a screenie of what my work window looked like when making it. It was acheived by just moving the camera through this 3D space and having all the graphics rotate upward when it got closer. Took a long time!


Motion Graphic: Graphics #4

It was really hard to get a frame by frame, from the top view of a foot stepping down. I think it kind of worked out successful in the final animation though.

Motion Graphics: Graphic #3

Some more graphics. Some I tried to emulate 3 dimensional space, others were just like craft paper.

Motion Graphic: Graphics #2



A lot of the cutout effects were acheived by loosely tracing my 3D renders of characters for my game such as:

Motion Graphic: Graphics #1

These are the graphics I created for the main Character Archie. Trying kind of cutout, frame by frame animation that goes along with the music.